The Evolution of The Only City Left: Part One

Cover by S.A. Hunt.

The Only City Left has been a long time in the works, and has been through three phases of existence so far. In this post I’m going to talk about its origin and the first phase of its life as a serial.

The Only City Left was inspired first and foremost by the many fine independent webcomics I was reading. I was impressed that artists, writers, and artist/writers were throwing their work out there for all the world to see, and often learning and improving as they went. I thought, “Why can’t I do the same thing with my writing?” I hadn’t written consistently for a while, and it seemed like a great way to encourage myself to write more: write for fun, set a schedule, and don’t worry about mistakes. (That last part turned out to be the most difficult of course.)

My first entry for The Only City Left was posted on 2/26/12, and there wasn’t that much preparation that went into it. In my writing notebook for 2/24/2012, I have this entry: “The entire world is underground to the level of the tops of skyscrapers. (Think Trantor, but run-down and dying.)” Yup, The Only City Left was invented and begun in less than two days. This lack of lengthy world-building meant that I didn’t get stuck on the details, but it also meant that I had some sections of the story that were bogged down while I spun my wheels trying to figure out what happened next.

In my 2/24/12 notes, I went on to list every trope, cliché, and straight-up stolen idea that I could throw into the mix: “Vampires, kung fu, robots, werewolves, nano-swarms, aliens, mutants, mutated animals, treasure caches, ghosts, guns, lasers, swords, martial weapons, avatars of gods, underground oceans w/ preserved cities, twisted gravity, portals, bad air/no air, undead/zombies, charms.”

Several of these items made it into the first draft of The Only City Left, especially early on as I struggled to write 1,000 words each week to get the story started. One goal I had, though, was to put a twist on my use of familiar tropes.

Yes, there are werewolves, but how do they transform deep underground without moonlight?

There are ghosts, but there’s a pseudo-scientific explanation of their existence.

There are mutated animals, but they’re more civilized than the remaining humans in this tired, battered Earth.

I described my planned story to myself as “Trantor meets Cube meets Mad Max meets monster movies.” While that vision of the world and the story has changed over time (and through rewrites), this description has stayed essentially the same: “1st person viewpoint of young man, orphaned, only goal is to see the surface once before he dies, but he has no idea how far down he is, and there is no clear path up.”

That young man is Allin Arcady, whose name is a nod to Arcadia “Arkady” Darell from Isaac Asimov’s Second Foundation. Asimov is a big influence on The Only City Left (see my The Caves of Steel re-read for more discussion on that), and there were even some subconscious connections I made that I didn’t realize until later, such as Allin’s mother being named Jessie, the same name as Lije Baley’s wife in The Caves of Steel.

From February to November of 2012, I wrote The Only City Left as a 1,000-word-per-week cliffhanger serial. I used NaNoWriMo to write the last 50,000 or so words, but continued to post the story one week at a time. I figured that by the time the story ended online, I would have a second book in The Only City Left series ready to go. (That didn’t happen as planned, but more on that next time.)

During that time, I learned some of the ropes of the online serial game. Share your post each week at Tuesday Serial, submit it to the Web Fiction Guide (which also gets it added to the Top Web Fiction list), respond to every comment someone leaves, and keep to your schedule as much as possible.

For a while, I posted links to each new post on all the regular social media sites, but over time I felt like this was too much bluster for too little results. (Your mileage may vary.) Most of my visitors found me through one of the sites I shared in the previous paragraph.

If I had it all to do over again, I don’t think I would change a thing about the serial. I met my goals of finishing a book, I had fun, and I earned some dedicated readers. Even without new entries, people continue to find and read through The Only City Left, which is immensely gratifying. I was even invited to have the first three sections of The Only City Left made into a podcast by Webfiction World, which was a very cool and unexpected accomplishment.

The next step in the process was to convert the serial into a novel and work on the second book in the series. More on that next time.

The Only City Left: The Story So Far (Parts 1-34)

The Only City Left is my serialized, science-fiction/fantasy action-adventure tale about Allin Arcady’s adventures through a planet-sized city called Earth. Yes, thousands of years in the future, the Earth has become one giant layer-cake of a city. Once home to trillions of humans, it is now largely abandoned except for pockets of humanity here and there. In the absence of humans, other beings have begun to fill the void, making Earth a dangerous place for the remaining humans.

Since one of the difficulties of getting into a long-form serialized story is catching up on everything that happened before you discovered it, I offer this as-brief-as-I-could-make-it synopsis of The Story So Far. If at any point you want to jump into reading the actual story, head to the Table of Contents.

In Part One, we are introduced to Allin Arcady, a young man on his own who has one goal: to one day reach the roof of the world and see the Sun. To do that, he has to survive the perils of the city, like rogue cleaning machines called tacmites, or all-too-real ghosts that take offense at his presence. Normally Allin would just ignore the ghosts; they’re insubstantial and can’t do any real harm. Or so he thinks until he runs into a giant, snarling werewolf-looking ghost who is all too solid and who chases Allin into the tunnels between levels of the city. After barely making it through a flooded section of the tunnels, Allin loses consciousness and dreams of a time in his past when his parents were still alive.

This flashback begins in Part Four with Allin’s dad letting him know that they will be moving on from the community of Glin’s Rising post-haste. This is not happy news for 15-year-old Allin, who has fallen in love there with a girl named Tyena. When Allin asks his mom for help, she just tells him to say his goodbyes. When Allin tells Tyena that he has to leave, they come up with a plan for Tyena to follow the Arcady family out of Glin’s Rising.

When the Arcady family leaves Glin’s Rising via some maintenance tunnels, Allin spies Tyena chasing after them. She looks excited, or so Allin thinks. As he is walking with his parents, he realizes from their conversation that they are worried about someone who might have followed them to Glin’s Rising. It soon becomes clear to Allin that his parents bring trouble in their wake, and that’s why they were so eager to move on. Worried for Tyena, Allin runs back toward Glin’s Rising…

In Part Seven, Allin awakes just in time to realize the ghost werewolf is still chasing him. He narrowly escapes the ghost, but not before the werewolf reverts to his human form, which bears an uncanny resemblance to Allin’s father. After a feverish sleep—Allin picked up a virus swallowing some of the fetid water from the tunnels—Allin awakes to find a talking, bipedal cat named Tumble waiting for him. It seems Tumble is one of a whole society of genetically-altered felines which has survived and prospered in the time after the decline of humanity. Tumble bears an invitation for Allin from the cat emperor, Banshee. Allin accepts and they head to Pudlington, a human city entirely converted for feline use, with platforms, ramps, and rooms strung up between skyscrapers like a gigantic cat’s cradle.

In Part Twelve, Allin meets Emperor Banshee, who tells him that the werewolf ghost chasing Allin is in fact Allin’s own uncle. Banshee implies that this is the least of the secrets Allin’s parents kept from him. But before Banshee can share any more family history, he commands that the now-very-ill Allin be rested and healed. Allin protests to no avail. When he is better, a feast is thrown in his honor. At the feast, Allin asks to know why Banshee thinks that the ghost of a werewolf could be his uncle. In response, Banshee asks Allin to first share what he knows of his parents and their involvement with the werewolves, so that Banshee can know exactly what blanks need to be filled in. There is only one story Allin can think of to share on that subject: the story of how his parents died.

Part Fourteen begins that story, which also happens to be the continuation of the events in the earlier flashback. Allin makes it back to the outskirts of Glin’s Rising and is very worried since he has not run into Tyena along the way. Maybe she wasn’t running toward him earlier, but rather away from something else. He is about to go search for her when Mom and Dad show up. After a bit of a row, Dad agrees that they can go try to rescue Tyena. But when they enter Glin’s, it is entirely empty. Dad, hearing something that Allin does not, realizes that there are some people still around inside of an abandoned department store, and Tyena is one of them. The bad news is that she is with some of the dangerous people who are following the Arcadys. Dad forms a plan for him and Mom to distract the bad guys while Allin grabs Tyena, but when she screams from inside the store, Allin throws caution to the wind and runs in to save her. A fight ensues inside the darkness of the store, full of inexplicable flashes of light and the sound of beasts. Allin manages to grab Tyena but is confronted by a towering werewolf who blocks his path. He is about to be killed when Mom tackles the beast and plants a knife through its eye, but not before the beast guts Mom right before Allin’s eyes. Dad dies soon after, his last act to give Allin a glowing pendant that he always wore around his neck. One werewolf also survives the battle and collects similar pendants from the dead werewolves and from Allin’s mother. He tries to take the pendant from Allin but is too injured, so he flees with a promise to get it later. Surrounded by dead werewolves and his slain parents, Allin’s world goes dark.

Part Eighteen brings us back to the present, as Allin finishes telling his story to Emperor Banshee and the other assembled felines. The story ends with Allin and Tyena arguing over their next course of action. He wants to keep going in the direction his parents were traveling, away from the werewolves. Tyena wants to try to find her family members who have been taken by the wolves. Eventually, they split up and go their own ways.  Banshee chides Allin for thinking that Allin caused his parents’ death, saying that Mom and Dad Arcady made a choice for love, so Allin should not lessen their sacrifice by taking credit for their deaths. Banshee then dismisses his guests except for Allin and Tumble, and tells Allin he needs to talk about Allin’s uncle and why he has always been chasing Allin’s family. The answer: he never forgave Allin’s dad for killing him.

In Part Nineteen, Uncle Doyle Arcady’s history is discussed. Doyle was a small-time gang punk who somehow became a werewolf and started building a werewolf army. But if it is true werewolves need moonlight to transform, how would you do that underground? Doyle and his wolves were given a piece of technology that can emit moonlight even in the depths of the Earth. With that power, the gang of wolves bred terror and fear in the sectors it ruled over, and committed atrocities. Shockingly, Allin’s dad, Dylan, remained with this fearsome army for years, until he killed his brother Doyle over a girl, Jessie, who would become Allin’s mom. Unfortunately, Doyle survived his own death as a ghost (trust me on this one, too long to explain here), and after that hounded Dylan and Jessie for the rest of their days. Murder wasn’t Dylan’s only crime, though. He also stole some of the rare tech that allows werewolves to transform. Allin claims to have never seen such a device, but Banshee points out that Allin is wearing it around his neck: Dad’s lantern coil. Allin is not so sure. The coil has only ever emitted yellow light, as he demonstrates. Banshee and Tumble tense up, and Allin asks what their worry is. Banshee explains that the coils can emit either sunlight or moonlight, if you know how to operate them. Allin points out  that even if he somehow turned on the moonlight mode, it’s not like he’s a werewolf, right? Right? Well, as it turns out, both of Allin’s parents were werewolves, which makes him one by birth, albeit one who has never transformed before. Allin asks why Banshee would bring him into Pudlington if he might werewolf out at a moment’s notice. Banshee responds that if Allin could transform, he could infiltrate the werewolves’ lair and finish the job his dad started, namely, killing Doyle.

In Part Twenty-One, Allin points out that he doesn’t know how to turn on his coil’s moonlight mode. Banshee says that, as an alternative, Allin could turn himself in to Doyle, since Doyle wants him alive anyway. Once inside the Garden (the ironic name for the werewolves’ lair), Allin could murder Doyle and open the doors, so to speak, to a commando cat army. The more Allin thinks about this offer, the more horrified and offended he gets. He has just found out his dad was a murderer and possibly worse, that his mom and dad were secretly werewolves, and that he is also a werewolf. That’s a lot to take in, and on top of that, Banshee wants to recruit him to be an assassin? Allin isn’t having it. He gives his coil to the cats since they want to study it and because he sees it as part of the lies of his past, and he wants nothing more to do with his past. He tells Banshee he is leaving Pudlington tomorrow and then returns to his room for a final night’s rest in a comfortable bed. Who is waiting in his room when he arrives? None other than Tyena. Sometimes the past just won’t let go.

In Part Twenty-Two, Allin learns what happened to Tyena after she left him three years ago. Namely, she got lost and was rescued by the cats, who took her in. Allin gives her an abbreviated version of his life events. After all, she might not take kindly to finding out that the man who ordered the werewolf invasion of Glin’s Rising, who kidnapped her family, is actually Allin’s uncle. Or that Allin is actually a werewolf, too. And when Tyena kisses him, he realizes he still has feelings for her.

The next morning, Allin wakes up with a hangover from his gerrybrook juice binge. Apparently, he ended up passing out before his makeout session with Tyena could lead to anything else. Tyena goes back to her place to get ready for breakfast, and Allin gets ready, too. Tumble arrives and escorts Allin to breakfast. He also shares that Emperor Banshee brews his own gerrybrook juice from a deadly flower; in fact, he’s a master of that craft. Still sick from drinking too much of the juice, Allin is glad when Tyena shows up and Tumble’s story is interrupted.

At breakfast, Tyena learns about the dangerous mission Banshee wants to send Allin on. In light of Tyena’s presence in Pudlington, Allin decides to reconsider Banshee’s offer, but this is really an excuse to spend time with Tyena. When Allin asks Tyena if she thinks her mom and brother might still be alive inside the Garden, she becomes sad and this puts a damper on the breakfast. She leaves to spend some time alone, leaving Allin with nothing to do, so he asks Tumble if there is a workshop he can use.

In Part Twenty-Five, Allin visits the Skunkworks, a huge lab and engineering bay in the subway tunnels below Pudlington. He meets Professor Copper, who is working on solving the mystery of Allin’s lantern coil. She has found a way to increase the output of the sun mode, but is unable to access the moon mode. He then works on his own gadgets, such as making a light source to replace his coil and grapples for his gun. When he is done for the day, he visits Tyena for dinner and finds her painting. He learns that she has filled several floors of one building with her artwork as a way to keep busy. They discuss Banshee’s character and his plans for Allin. Tyena evidently wishes Allin would accept the mission, on the chance he could rescue her family. Allin agrees to think on it further, but he is inwardly anxious about the prospect of accepting such a dangerous assignment. He spends the next several days alternating between time with Tyena and time down in the Skunkworks, and as much as he tries to avoid thinking about the mission, he is always being reminded of it. Upon returning to Tyena’s loft one night, he hears her arguing with someone who is telling her time is of the essence. When Allin confronts them, he sees a Pudlington Guard holding Tyena by the arms. When the guard abruptly leaves, Allin tells Tyena he knows what’s going on.

In Part Twenty-Eight, Allin tells Tyena he knows that she and Banshee are working together to convince him to accept the mission to infiltrate the Garden. Tyena admits Allin is right but explains that Banshee threatened her and Allin both with exile if she couldn’t convince him to accept. Allin resolves to leave Pudlington and invites Tyena. She accepts but asks for some time to get her stuff together. They agree to meet at her place in two hours. Allin seeks out Tumble so that he can go get his cocoon bag and gadgets from the Skunkworks, but when Tumble learns of Allin’s plans, he informs Allin that Tyena is actually a spy for Doyle and the werewolves! Allin is stunned and feels like an idiot for allowing her to manipulate him. Tumble admits Banshee was using her to coerce Allin, but there was never any threat of exile. Allin now resolves to leave Pudlington alone, but first he goes to tell Tyena off. Tyena admits she wanted to get Allin to go to the Garden since if he did, Doyle would free her mom (her brother is dead, murdered by the werewolves in front of her). She tells Allin that she wanted him to accept Banshee’s mission because then her mom would be free but Allin would still have a chance to survive his encounter with Doyle. Allin wonders why she didn’t just tell him the truth in the first place, but Tyena points out he wasn’t truthful about his connection to Doyle and the fact that he was actually a werewolf, too. Despite all that, she professes her love for Allin and asks him to go along with Banshee’s plan. Allin feels foolish and betrayed, so he rejects her and leaves her behind. At the gates of Pudlington, Banshee confronts Allin about his decision to leave, shaming him but not changing his mind. Outside of Pudlington, Allin readies himself to once again venture alone into the city called Earth, The Only City Left.

Starting in Part Thirty-One, Allin has to make his way out of Pudlington’s outer defenses, which means heading into the maze of trap-ridden ductwork surrounding the city. He ends up falling down a shaft to a spike-lined pit (an oldie but a goodie), but manages to grab on to the shaft wall with his cling-tight boots right before he would have been impaled. His cocoon bag was not so lucky, falling onto a spike and spilling nutrient jelly all over its contents. Allin makes it down to the floor and retrieves the bag when who arrives but Tumble, who has been assigned to watch over Allin. Reluctantly at first, Allin accepts Tumble’s help and they make it out of the feline death maze together. Allin then recruits Tumble to help him reach the Roof of the World. Tumble knows there is an elevator not that far away, so they head for it, only to be waylaid by a group of dirty, starving brigands on the way.

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Logo Credit:The TOCL logo is courtesy of Jande Rowe of the webcomic Aedre’s Firefly. If you haven’t already read AF, I encourage you to go check it out. Not only does Jande produce the comic, she reviews other long-form webcomics, gives tips and instructions on creating a comic, and is endlessly supportive of other creators. For a great review that will bring you up to speed on Aedre’s Firefly, check out this page at Webcomic Alliance.

The Only City Left: The Story So Far (Parts 1-30)

The Only City Left is my serialized, science-fiction/fantasy action-adventure tale about Allin Arcady’s adventures through a planet-sized city called Earth. Yes, thousands of years in the future, the Earth has become one giant layer-cake of a city. Once home to trillions of humans, it is now largely abandoned except for pockets of humanity here and there. In the absence of humans, other beings have begun to fill the void, making Earth a dangerous place for the remaining humans.

Since one of the difficulties of getting into a long-form serialized story is catching up on everything that happened before you discovered it, I offer this as-brief-as-I-could-make-it synopsis of The Story So Far. If at any point you want to jump into reading the actual story, head to the Table of Contents.

In Part One, we are introduced to Allin Arcady, a young man on his own who has one goal: to one day reach the roof of the world and see the Sun. To do that, he has to survive the perils of the city, like rogue cleaning machines called tacmites, or all-too-real ghosts that take offense at his presence. Normally Allin would just ignore the ghosts; they’re insubstantial and can’t do any real harm. Or so he thinks until he runs into a giant, snarling werewolf-looking ghost who is all too solid and who chases Allin into the tunnels between levels of the city. After barely making it through a flooded section of the tunnels, Allin loses consciousness and dreams of a time in his past when his parents were still alive.

This flashback begins in Part Four with Allin’s dad letting him know that they will be moving on from the community of Glin’s Rising post-haste. This is not happy news for 15-year-old Allin, who has fallen in love there with a girl named Tyena. When Allin asks his mom for help, she just tells him to say his goodbyes. When Allin tells Tyena that he has to leave, they come up with a plan for Tyena to follow the Arcady family out of Glin’s Rising.

When the Arcady family leaves Glin’s Rising via some maintenance tunnels, Allin spies Tyena chasing after them. She looks excited, or so Allin thinks. As he is walking with his parents, he realizes from their conversation that they are worried about someone who might have followed them to Glin’s Rising. It soon becomes clear to Allin that his parents bring trouble in their wake, and that’s why they were so eager to move on. Worried for Tyena, Allin runs back toward Glin’s Rising…

In Part Seven, Allin awakes just in time to realize the ghost werewolf is still chasing him. He narrowly escapes the ghost, but not before the werewolf reverts to his human form, which bears an uncanny resemblance to Allin’s father. After a feverish sleep—Allin picked up a virus swallowing some of the fetid water from the tunnels—Allin awakes to find a talking, bipedal cat named Tumble waiting for him. It seems Tumble is one of a whole society of genetically-altered felines which has survived and prospered in the time after the decline of humanity. Tumble bears an invitation for Allin from the cat emperor, Banshee. Allin accepts and they head to Pudlington, a human city entirely converted for feline use, with platforms, ramps, and rooms strung up between skyscrapers like a gigantic cat’s cradle.

In Part Twelve, Allin meets Emperor Banshee, who tells him that the werewolf ghost chasing Allin is in fact Allin’s own uncle. Banshee implies that this is the least of the secrets Allin’s parents kept from him. But before Banshee can share any more family history, he commands that the now-very-ill Allin be rested and healed. Allin protests to no avail. When he is better, a feast is thrown in his honor. At the feast, Allin asks to know why Banshee thinks that the ghost of a werewolf could be his uncle. In response, Banshee asks Allin to first share what he knows of his parents and their involvement with the werewolves, so that Banshee can know exactly what blanks need to be filled in. There is only one story Allin can think of to share on that subject: the story of how his parents died.

Part Fourteen begins that story, which also happens to be the continuation of the events in the earlier flashback. Allin makes it back to the outskirts of Glin’s Rising and is very worried since he has not run into Tyena along the way. Maybe she wasn’t running toward him earlier, but rather away from something else. He is about to go search for her when Mom and Dad show up. After a bit of a row, Dad agrees that they can go try to rescue Tyena. But when they enter Glin’s, it is entirely empty. Dad, hearing something that Allin does not, realizes that there are some people still around inside of an abandoned department store, and Tyena is one of them. The bad news is that she is with some of the dangerous people who are following the Arcadys. Dad forms a plan for him and Mom to distract the bad guys while Allin grabs Tyena, but when she screams from inside the store, Allin throws caution to the wind and runs in to save her. A fight ensues inside the darkness of the store, full of inexplicable flashes of light and the sound of beasts. Allin manages to grab Tyena but is confronted by a towering werewolf who blocks his path. He is about to be killed when Mom tackles the beast and plants a knife through its eye, but not before the beast guts Mom right before Allin’s eyes. Dad dies soon after, his last act to give Allin a glowing pendant that he always wore around his neck. One werewolf also survives the battle and collects similar pendants from the dead werewolves and from Allin’s mother. He tries to take the pendant from Allin but is too injured, so he flees with a promise to get it later. Surrounded by dead werewolves and his slain parents, Allin’s world goes dark.

Part Eighteen brings us back to the present, as Allin finishes telling his story to Emperor Banshee and the other assembled felines. The story ends with Allin and Tyena arguing over their next course of action. He wants to keep going in the direction his parents were traveling, away from the werewolves. Tyena wants to try to find her family members who have been taken by the wolves. Eventually, they split up and go their own ways.  Banshee chides Allin for thinking that Allin caused his parents’ death, saying that Mom and Dad Arcady made a choice for love, so Allin should not lessen their sacrifice by taking credit for their deaths. Banshee then dismisses his guests except for Allin and Tumble, and tells Allin he needs to talk about Allin’s uncle and why he has always been chasing Allin’s family. The answer: he never forgave Allin’s dad for killing him.

In Part Nineteen, Uncle Doyle Arcady’s history is discussed. Doyle was a small-time gang punk who somehow became a werewolf and started building a werewolf army. But if it is true werewolves need moonlight to transform, how would you do that underground? Doyle and his wolves were given a piece of technology that can emit moonlight even in the depths of the Earth. With that power, the gang of wolves bred terror and fear in the sectors it ruled over, and committed atrocities. Shockingly, Allin’s dad, Dylan, remained with this fearsome army for years, until he killed his brother Doyle over a girl, Jessie, who would become Allin’s mom. Unfortunately, Doyle survived his own death as a ghost (trust me on this one, too long to explain here), and after that hounded Dylan and Jessie for the rest of their days. Murder wasn’t Dylan’s only crime, though. He also stole some of the rare tech that allows werewolves to transform. Allin claims to have never seen such a device, but Banshee points out that Allin is wearing it around his neck: Dad’s lantern coil. Allin is not so sure. The coil has only ever emitted yellow light, as he demonstrates. Banshee and Tumble tense up, and Allin asks what their worry is. Banshee explains that the coils can emit either sunlight or moonlight, if you know how to operate them. Allin points out  that even if he somehow turned on the moonlight mode, it’s not like he’s a werewolf, right? Right? Well, as it turns out, both of Allin’s parents were werewolves, which makes him one by birth, albeit one who has never transformed before. Allin asks why Banshee would bring him into Pudlington if he might werewolf out at a moment’s notice. Banshee responds that if Allin could transform, he could infiltrate the werewolves’ lair and finish the job his dad started, namely, killing Doyle.

In Part Twenty-One, Allin points out that he doesn’t know how to turn on his coil’s moonlight mode. Banshee says that, as an alternative, Allin could turn himself in to Doyle, since Doyle wants him alive anyway. Once inside the Garden (the ironic name for the werewolves’ lair), Allin could murder Doyle and open the doors, so to speak, to a commando cat army. The more Allin thinks about this offer, the more horrified and offended he gets. He has just found out his dad was a murderer and possibly worse, that his mom and dad were secretly werewolves, and that he is also a werewolf. That’s a lot to take in, and on top of that, Banshee wants to recruit him to be an assassin? Allin isn’t having it. He gives his coil to the cats since they want to study it and because he sees it as part of the lies of his past, and he wants nothing more to do with his past. He tells Banshee he is leaving Pudlington tomorrow and then returns to his room for a final night’s rest in a comfortable bed. Who is waiting in his room when he arrives? None other than Tyena. Sometimes the past just won’t let go.

In Part Twenty-Two, Allin learns what happened to Tyena after she left him three years ago. Namely, she got lost and was rescued by the cats, who took her in. Allin gives her an abbreviated version of his life events. After all, she might not take kindly to finding out that the man who ordered the werewolf invasion of Glin’s Rising, who kidnapped her family, is actually Allin’s uncle. Or that Allin is actually a werewolf, too. And when Tyena kisses him, he realizes he still has feelings for her.

The next morning, Allin wakes up with a hangover from his gerrybrook juice binge. Apparently, he ended up passing out before his makeout session with Tyena could lead to anything else. Tyena goes back to her place to get ready for breakfast, and Allin gets ready, too. Tumble arrives and escorts Allin to breakfast. He also shares that Emperor Banshee brews his own gerrybrook juice from a deadly flower; in fact, he’s a master of that craft. Still sick from drinking too much of the juice, Allin is glad when Tyena shows up and Tumble’s story is interrupted.

At breakfast, Tyena learns about the dangerous mission Banshee wants to send Allin on. In light of Tyena’s presence in Pudlington, Allin decides to reconsider Banshee’s offer, but this is really an excuse to spend time with Tyena. When Allin asks Tyena if she thinks her mom and brother might still be alive inside the Garden, she becomes sad and this puts a damper on the breakfast. She leaves to spend some time alone, leaving Allin with nothing to do, so he asks Tumble if there is a workshop he can use.

In Part Twenty-Five, Allin visits the Skunkworks, a huge lab and engineering bay in the subway tunnels below Pudlington. He meets Professor Copper, who is working on solving the mystery of Allin’s lantern coil. She has found a way to increase the output of the sun mode, but is unable to access the moon mode. He then works on his own gadgets, such as making a light source to replace his coil and grapples for his gun. When he is done for the day, he visits Tyena for dinner and finds her painting. He learns that she has filled several floors of one building with her artwork as a way to keep busy. They discuss Banshee’s character and his plans for Allin. Tyena evidently wishes Allin would accept the mission, on the chance he could rescue her family. Allin agrees to think on it further, but he is inwardly anxious about the prospect of accepting such a dangerous assignment. He spends the next several days alternating between time with Tyena and time down in the Skunkworks, and as much as he tries to avoid thinking about the mission, he is always being reminded of it. Upon returning to Tyena’s loft one night, he hears her arguing with someone who is telling her time is of the essence. When Allin confronts them, he sees a Pudlington Guard holding Tyena by the arms. When the guard abruptly leaves, Allin tells Tyena he knows what’s going on.

In Part Twenty-Eight, Allin tells Tyena he knows that she and Banshee are working together to convince him to accept the mission to infiltrate the Garden. Tyena admits Allin is right but explains that Banshee threatened her and Allin both with exile if she couldn’t convince him to accept. Allin resolves to leave Pudlington and invites Tyena. She accepts but asks for some time to get her stuff together. They agree to meet at her place in two hours. Allin seeks out Tumble so that he can go get his cocoon bag and gadgets from the Skunkworks, but when Tumble learns of Allin’s plans, he informs Allin that Tyena is actually a spy for Doyle and the werewolves! Allin is stunned and feels like an idiot for allowing her to manipulate him. Tumble admits Banshee was using her to coerce Allin, but there was never any threat of exile. Allin now resolves to leave Pudlington alone, but first he goes to tell Tyena off. Tyena admits she wanted to get Allin to go to the Garden since if he did, Doyle would free her mom (her brother is dead, murdered by the werewolves in front of her). She tells Allin that she wanted him to accept Banshee’s mission because then her mom would be free but Allin would still have a chance to survive his encounter with Doyle. Allin wonders why she didn’t just tell him the truth in the first place, but Tyena points out he wasn’t truthful about his connection to Doyle and the fact that he was actually a werewolf, too. Despite all that, she professes her love for Allin and asks him to go along with Banshee’s plan. Allin feels foolish and betrayed, so he rejects her and leaves her behind. At the gates of Pudlington, Banshee confronts Allin about his decision to leave, shaming him but not changing his mind. Outside of Pudlington, Allin readies himself to once again venture alone into the city called Earth, The Only City Left.

#

Logo Credit:The TOCL logo is courtesy of Jande Rowe of the webcomic Aedre’s Firefly. If you haven’t already read AF, I encourage you to go check it out. Not only does Jande produce the comic, she reviews other long-form webcomics, gives tips and instructions on creating a comic, and is endlessly supportive of other creators. For a great review that will bring you up to speed on Aedre’s Firefly, check out this page at Webcomic Alliance.

The Only City Left: The Story So Far (Parts 1-27)

The Only City Left is my serialized, science-fiction/fantasy action-adventure tale about Allin Arcady’s adventures through a planet-sized city called Earth. Yes, thousands of years in the future, the Earth has become one giant layer-cake of a city. Once home to trillions of humans, it is now largely abandoned except for pockets of humanity here and there. In the absence of humans, other beings have begun to fill the void, making Earth a dangerous place for the remaining humans.

Since one of the difficulties of getting into a long-form serialized story is catching up on everything that happened before you discovered it, I offer this as-brief-as-I-could-make-it synopsis of The Story So Far. If at any point you want to jump into reading the actual story, head to the Table of Contents.

In Part One, we are introduced to Allin Arcady, a young man on his own who has one goal: to one day reach the roof of the world and see the Sun. To do that, he has to survive the perils of the city, like rogue cleaning machines called tacmites, or all-too-real ghosts that take offense at his presence. Normally Allin would just ignore the ghosts; they’re insubstantial and can’t do any real harm. Or so he thinks until he runs into a giant, snarling werewolf-looking ghost who is all too solid and who chases Allin into the tunnels between levels of the city. After barely making it through a flooded section of the tunnels, Allin loses consciousness and dreams of a time in his past when his parents were still alive.

This flashback begins in Part Four with Allin’s dad letting him know that they will be moving on from the community of Glin’s Rising post-haste. This is not happy news for 15-year-old Allin, who has fallen in love there with a girl named Tyena. When Allin asks his mom for help, she just tells him to say his goodbyes. When Allin tells Tyena that he has to leave, they come up with a plan for Tyena to follow the Arcady family out of Glin’s Rising.

When the Arcady family leaves Glin’s Rising via some maintenance tunnels, Allin spies Tyena chasing after them. She looks excited, or so Allin thinks. As he is walking with his parents, he realizes from their conversation that they are worried about someone who might have followed them to Glin’s Rising. It soon becomes clear to Allin that his parents bring trouble in their wake, and that’s why they were so eager to move on. Worried for Tyena, Allin runs back toward Glin’s Rising…

In Part Seven, Allin awakes just in time to realize the ghost werewolf is still chasing him. He narrowly escapes the ghost, but not before the werewolf reverts to his human form, which bears an uncanny resemblance to Allin’s father. After a feverish sleep—Allin picked up a virus swallowing some of the fetid water from the tunnels—Allin awakes to find a talking, bipedal cat named Tumble waiting for him. It seems Tumble is one of a whole society of genetically-altered felines which has survived and prospered in the time after the decline of humanity. Tumble bears an invitation for Allin from the cat emperor, Banshee. Allin accepts and they head to Pudlington, a human city entirely converted for feline use, with platforms, ramps, and rooms strung up between skyscrapers like a gigantic cat’s cradle.

In Part Twelve, Allin meets Emperor Banshee, who tells him that the werewolf ghost chasing Allin is in fact Allin’s own uncle. Banshee implies that this is the least of the secrets Allin’s parents kept from him. But before Banshee can share any more family history, he commands that the now-very-ill Allin be rested and healed. Allin protests to no avail. When he is better, a feast is thrown in his honor. At the feast, Allin asks to know why Banshee thinks that the ghost of a werewolf could be his uncle. In response, Banshee asks Allin to first share what he knows of his parents and their involvement with the werewolves, so that Banshee can know exactly what blanks need to be filled in. There is only one story Allin can think of to share on that subject: the story of how his parents died.

Part Fourteen begins that story, which also happens to be the continuation of the events in the earlier flashback. Allin makes it back to the outskirts of Glin’s Rising and is very worried since he has not run into Tyena along the way. Maybe she wasn’t running toward him earlier, but rather away from something else. He is about to go search for her when Mom and Dad show up. After a bit of a row, Dad agrees that they can go try to rescue Tyena. But when they enter Glin’s, it is entirely empty. Dad, hearing something that Allin does not, realizes that there are some people still around inside of an abandoned department store, and Tyena is one of them. The bad news is that she is with some of the dangerous people who are following the Arcadys. Dad forms a plan for him and Mom to distract the bad guys while Allin grabs Tyena, but when she screams from inside the store, Allin throws caution to the wind and runs in to save her. A fight ensues inside the darkness of the store, full of inexplicable flashes of light and the sound of beasts. Allin manages to grab Tyena but is confronted by a towering werewolf who blocks his path. He is about to be killed when Mom tackles the beast and plants a knife through its eye, but not before the beast guts Mom right before Allin’s eyes. Dad dies soon after, his last act to give Allin a glowing pendant that he always wore around his neck. One werewolf also survives the battle and collects similar pendants from the dead werewolves and from Allin’s mother. He tries to take the pendant from Allin but is too injured, so he flees with a promise to get it later. Surrounded by dead werewolves and his slain parents, Allin’s world goes dark.

Part Eighteen brings us back to the present, as Allin finishes telling his story to Emperor Banshee and the other assembled felines. The story ends with Allin and Tyena arguing over their next course of action. He wants to keep going in the direction his parents were traveling, away from the werewolves. Tyena wants to try to find her family members who have been taken by the wolves. Eventually, they split up and go their own ways.  Banshee chides Allin for thinking that Allin caused his parents’ death, saying that Mom and Dad Arcady made a choice for love, so Allin should not lessen their sacrifice by taking credit for their deaths. Banshee then dismisses his guests except for Allin and Tumble, and tells Allin he needs to talk about Allin’s uncle and why he has always been chasing Allin’s family. The answer: he never forgave Allin’s dad for killing him.

In Part Nineteen, Uncle Doyle Arcady’s history is discussed. Doyle was a small-time gang punk who somehow became a werewolf and started building a werewolf army. But if it is true werewolves need moonlight to transform, how would you do that underground? Doyle and his wolves were given a piece of technology that can emit moonlight even in the depths of the Earth. With that power, the gang of wolves bred terror and fear in the sectors it ruled over, and committed atrocities. Shockingly, Allin’s dad, Dylan, remained with this fearsome army for years, until he killed his brother Doyle over a girl, Jessie, who would become Allin’s mom. Unfortunately, Doyle survived his own death as a ghost (trust me on this one, too long to explain here), and after that hounded Dylan and Jessie for the rest of their days. Murder wasn’t Dylan’s only crime, though. He also stole some of the rare tech that allows werewolves to transform. Allin claims to have never seen such a device, but Banshee points out that Allin is wearing it around his neck: Dad’s lantern coil. Allin is not so sure. The coil has only ever emitted yellow light, as he demonstrates. Banshee and Tumble tense up, and Allin asks what their worry is. Banshee explains that the coils can emit either sunlight or moonlight, if you know how to operate them. Allin points out  that even if he somehow turned on the moonlight mode, it’s not like he’s a werewolf, right? Right? Well, as it turns out, both of Allin’s parents were werewolves, which makes him one by birth, albeit one who has never transformed before. Allin asks why Banshee would bring him into Pudlington if he might werewolf out at a moment’s notice. Banshee responds that if Allin could transform, he could infiltrate the werewolves’ lair and finish the job his dad started, namely, killing Doyle.

In Part Twenty-One, Allin points out that he doesn’t know how to turn on his coil’s moonlight mode. Banshee says that, as an alternative, Allin could turn himself in to Doyle, since Doyle wants him alive anyway. Once inside the Garden (the ironic name for the werewolves’ lair), Allin could murder Doyle and open the doors, so to speak, to a commando cat army. The more Allin thinks about this offer, the more horrified and offended he gets. He has just found out his dad was a murderer and possibly worse, that his mom and dad were secretly werewolves, and that he is also a werewolf. That’s a lot to take in, and on top of that, Banshee wants to recruit him to be an assassin? Allin isn’t having it. He gives his coil to the cats since they want to study it and because he sees it as part of the lies of his past, and he wants nothing more to do with his past. He tells Banshee he is leaving Pudlington tomorrow and then returns to his room for a final night’s rest in a comfortable bed. Who is waiting in his room when he arrives? None other than Tyena. Sometimes the past just won’t let go.

In Part Twenty-Two, Allin learns what happened to Tyena after she left him three years ago. Namely, she got lost and was rescued by the cats, who took her in. Allin gives her an abbreviated version of his life events. After all, she might not take kindly to finding out that the man who ordered the werewolf invasion of Glin’s Rising, who kidnapped her family, is actually Allin’s uncle. Or that Allin is actually a werewolf, too. And when Tyena kisses him, he realizes he still has feelings for her.

The next morning, Allin wakes up with a hangover from his gerrybrook juice binge. Apparently, he ended up passing out before his makeout session with Tyena could lead to anything else. Tyena goes back to her place to get ready for breakfast, and Allin gets ready, too. Tumble arrives and escorts Allin to breakfast. He also shares that Emperor Banshee brews his own gerrybrook juice from a deadly flower; in fact, he’s a master of that craft. Still sick from drinking too much of the juice, Allin is glad when Tyena shows up and Tumble’s story is interrupted.

At breakfast, Tyena learns about the dangerous mission Banshee wants to send Allin on. In light of Tyena’s presence in Pudlington, Allin decides to reconsider Banshee’s offer, but this is really an excuse to spend time with Tyena. When Allin asks Tyena if she thinks her mom and brother might still be alive inside the Garden, she becomes sad and this puts a damper on the breakfast. She leaves to spend some time alone, leaving Allin with nothing to do, so he asks Tumble if there is a workshop he can use.

In Part Twenty-Five, Allin visits the Skunkworks, a huge lab and engineering bay in the subway tunnels below Pudlington. He meets Professor Copper, who is working on solving the mystery of Allin’s lantern coil. She has found a way to increase the output of the sun mode, but is unable to access the moon mode. He then works on his own gadgets, such as making a light source to replace his coil and grapples for his gun. When he is done for the day, he visits Tyena for dinner and finds her painting. He learns that she has filled several floors of one building with her artwork as a way to keep busy. They discuss Banshee’s character and his plans for Allin. Tyena evidently wishes Allin would accept the mission, on the chance he could rescue her family. Allin agrees to think on it further, but he is inwardly anxious about the prospect of accepting such a dangerous assignment. He spends the next several days alternating between time with Tyena and time down in the Skunkworks, and as much as he tries to avoid thinking about the mission, he is always being reminded of it. Upon returning to Tyena’s loft one night, he hears her arguing with someone who is telling her time is of the essence. When Allin confronts them, he sees a Pudlington Guard holding Tyena by the arms. When the guard abruptly leaves, Allin tells Tyena he knows what’s going on.

#

Logo Credit:The TOCL logo is courtesy of Jande Rowe of the webcomic Aedre’s Firefly. If you haven’t already read AF, I encourage you to go check it out. Not only does Jande produce the comic, she reviews other long-form webcomics, gives tips and instructions on creating a comic, and is endlessly supportive of other creators. For a great review that will bring you up to speed on Aedre’s Firefly, check out this page at Webcomic Alliance.

The Only City Left: The Story So Far (Parts 1-24)

The Only City Left is my serialized, science-fiction/fantasy action-adventure tale about Allin Arcady’s adventures through a planet-sized city called Earth. Yes, thousands of years in the future, the Earth has become one giant layer-cake of a city. Once home to trillions of humans, it is now largely abandoned except for pockets of humanity here and there. In the absence of humans, other beings have begun to fill the void, making Earth a dangerous place for the remaining humans.

Since one of the difficulties of getting into a long-form serialized story is catching up on everything that happened before you discovered it, I offer this as-brief-as-I-could-make-it synopsis of The Story So Far. If at any point you want to jump into reading the actual story, head to the Table of Contents.

In Part One, we are introduced to Allin Arcady, a young man on his own who has one goal: to one day reach the roof of the world and see the Sun. To do that, he has to survive the perils of the city, like rogue cleaning machines called tacmites, or all-too-real ghosts that take offense at his presence. Normally Allin would just ignore the ghosts; they’re insubstantial and can’t do any real harm. Or so he thinks until he runs into a giant, snarling werewolf-looking ghost who is all too solid and who chases Allin into the tunnels between levels of the city. After barely making it through a flooded section of the tunnels, Allin loses consciousness and dreams of a time in his past when his parents were still alive.

This flashback begins in Part Four with Allin’s dad letting him know that they will be moving on from the community of Glin’s Rising post-haste. This is not happy news for 15-year-old Allin, who has fallen in love there with a girl named Tyena. When Allin asks his mom for help, she just tells him to say his goodbyes. When Allin tells Tyena that he has to leave, they come up with a plan for Tyena to follow the Arcady family out of Glin’s Rising.

When the Arcady family leaves Glin’s Rising via some maintenance tunnels, Allin spies Tyena chasing after them. She looks excited, or so Allin thinks. As he is walking with his parents, he realizes from their conversation that they are worried about someone who might have followed them to Glin’s Rising. It soon becomes clear to Allin that his parents bring trouble in their wake, and that’s why they were so eager to move on. Worried for Tyena, Allin runs back toward Glin’s Rising…

In Part Seven, Allin awakes just in time to realize the ghost werewolf is still chasing him. He narrowly escapes the ghost, but not before the werewolf reverts to his human form, which bears an uncanny resemblance to Allin’s father. After a feverish sleep—Allin picked up a virus swallowing some of the fetid water from the tunnels—Allin awakes to find a talking, bipedal cat named Tumble waiting for him. It seems Tumble is one of a whole society of genetically-altered felines which has survived and prospered in the time after the decline of humanity. Tumble bears an invitation for Allin from the cat emperor, Banshee. Allin accepts and they head to Pudlington, a human city entirely converted for feline use, with platforms, ramps, and rooms strung up between skyscrapers like a gigantic cat’s cradle.

In Part Twelve, Allin meets Emperor Banshee, who tells him that the werewolf ghost chasing Allin is in fact Allin’s own uncle. Banshee implies that this is the least of the secrets Allin’s parents kept from him. But before Banshee can share any more family history, he commands that the now-very-ill Allin be rested and healed. Allin protests to no avail. When he is better, a feast is thrown in his honor. At the feast, Allin asks to know why Banshee thinks that the ghost of a werewolf could be his uncle. In response, Banshee asks Allin to first share what he knows of his parents and their involvement with the werewolves, so that Banshee can know exactly what blanks need to be filled in. There is only one story Allin can think of to share on that subject: the story of how his parents died.

Part Fourteen begins that story, which also happens to be the continuation of the events in the earlier flashback. Allin makes it back to the outskirts of Glin’s Rising and is very worried since he has not run into Tyena along the way. Maybe she wasn’t running toward him earlier, but rather away from something else. He is about to go search for her when Mom and Dad show up. After a bit of a row, Dad agrees that they can go try to rescue Tyena. But when they enter Glin’s, it is entirely empty. Dad, hearing something that Allin does not, realizes that there are some people still around inside of an abandoned department store, and Tyena is one of them. The bad news is that she is with some of the dangerous people who are following the Arcadys. Dad forms a plan for him and Mom to distract the bad guys while Allin grabs Tyena, but when she screams from inside the store, Allin throws caution to the wind and runs in to save her. A fight ensues inside the darkness of the store, full of inexplicable flashes of light and the sound of beasts. Allin manages to grab Tyena but is confronted by a towering werewolf who blocks his path. He is about to be killed when Mom tackles the beast and plants a knife through its eye, but not before the beast guts Mom right before Allin’s eyes. Dad dies soon after, his last act to give Allin a glowing pendant that he always wore around his neck. One werewolf also survives the battle and collects similar pendants from the dead werewolves and from Allin’s mother. He tries to take the pendant from Allin but is too injured, so he flees with a promise to get it later. Surrounded by dead werewolves and his slain parents, Allin’s world goes dark.

Part Eighteen brings us back to the present, as Allin finishes telling his story to Emperor Banshee and the other assembled felines. The story ends with Allin and Tyena arguing over their next course of action. He wants to keep going in the direction his parents were traveling, away from the werewolves. Tyena wants to try to find her family members who have been taken by the wolves. Eventually, they split up and go their own ways.  Banshee chides Allin for thinking that Allin caused his parents’ death, saying that Mom and Dad Arcady made a choice for love, so Allin should not lessen their sacrifice by taking credit for their deaths. Banshee then dismisses his guests except for Allin and Tumble, and tells Allin he needs to talk about Allin’s uncle and why he has always been chasing Allin’s family. The answer: he never forgave Allin’s dad for killing him.

In Part Nineteen, Uncle Doyle Arcady’s history is discussed. Doyle was a small-time gang punk who somehow became a werewolf and started building a werewolf army. But if it is true werewolves need moonlight to transform, how would you do that underground? Doyle and his wolves were given a piece of technology that can emit moonlight even in the depths of the Earth. With that power, the gang of wolves bred terror and fear in the sectors it ruled over, and committed atrocities. Shockingly, Allin’s dad, Dylan, remained with this fearsome army for years, until he killed his brother Doyle over a girl, Jessie, who would become Allin’s mom. Unfortunately, Doyle survived his own death as a ghost (trust me on this one, too long to explain here), and after that hounded Dylan and Jessie for the rest of their days. Murder wasn’t Dylan’s only crime, though. He also stole some of the rare tech that allows werewolves to transform. Allin claims to have never seen such a device, but Banshee points out that Allin is wearing it around his neck: Dad’s lantern coil. Allin is not so sure. The coil has only ever emitted yellow light, as he demonstrates. Banshee and Tumble tense up, and Allin asks what their worry is. Banshee explains that the coils can emit either sunlight or moonlight, if you know how to operate them. Allin points out  that even if he somehow turned on the moonlight mode, it’s not like he’s a werewolf, right? Right? Well, as it turns out, both of Allin’s parents were werewolves, which makes him one by birth, albeit one who has never transformed before. Allin asks why Banshee would bring him into Pudlington if he might werewolf out at a moment’s notice. Banshee responds that if Allin could transform, he could infiltrate the werewolves’ lair and finish the job his dad started, namely, killing Doyle.

In Part Twenty-One, Allin points out that he doesn’t know how to turn on his coil’s moonlight mode. Banshee says that, as an alternative, Allin could turn himself in to Doyle, since Doyle wants him alive anyway. Once inside the Garden (the ironic name for the werewolves’ lair), Allin could murder Doyle and open the doors, so to speak, to a commando cat army. The more Allin thinks about this offer, the more horrified and offended he gets. He has just found out his dad was a murderer and possibly worse, that his mom and dad were secretly werewolves, and that he is also a werewolf. That’s a lot to take in, and on top of that, Banshee wants to recruit him to be an assassin? Allin isn’t having it. He gives his coil to the cats since they want to study it and because he sees it as part of the lies of his past, and he wants nothing more to do with his past. He tells Banshee he is leaving Pudlington tomorrow and then returns to his room for a final night’s rest in a comfortable bed. Who is waiting in his room when he arrives? None other than Tyena. Sometimes the past just won’t let go.

In Part Twenty-Two, Allin learns what happened to Tyena after she left him three years ago. Namely, she got lost and was rescued by the cats, who took her in. Allin gives her an abbreviated version of his life events. After all, she might not take kindly to finding out that the man who ordered the werewolf invasion of Glin’s Rising, who kidnapped her family, is actually Allin’s uncle. Or that Allin is actually a werewolf, too. And when Tyena kisses him, he realizes he still has feelings for her.

The next morning, Allin wakes up with a hangover from his gerrybrook juice binge. Apparently, he ended up passing out before his makeout session with Tyena could lead to anything else. Tyena goes back to her place to get ready for breakfast, and Allin gets ready, too. Tumble arrives and escorts Allin to breakfast. He also shares that Emperor Banshee brews his own gerrybrook juice from a deadly flower; in fact, he’s a master of that craft. Still sick from drinking too much of the juice, Allin is glad when Tyena shows up and Tumble’s story is interrupted.

At breakfast, Tyena learns about the dangerous mission Banshee wants to send Allin on. In light of Tyena’s presence in Pudlington, Allin decides to reconsider Banshee’s offer, but this is really an excuse to spend time with Tyena. When Allin asks Tyena if she thinks her mom and brother might still be alive inside the Garden, she becomes sad and this puts a damper on the breakfast. She leaves to spend some time alone, leaving Allin with nothing to do, so he asks Tumble if there is a workshop he can use.

#

Logo Credit:The TOCL logo is courtesy of Jande Rowe of the webcomic Aedre’s Firefly. If you haven’t already read AF, I encourage you to go check it out. Not only does Jande produce the comic, she reviews other long-form webcomics, gives tips and instructions on creating a comic, and is endlessly supportive of other creators. For a great review that will bring you up to speed on Aedre’s Firefly, check out this page at Webcomic Alliance.

The Only City Left: The Story So Far (Parts 1-21)

The Only City Left is my serialized, science-fiction/fantasy action-adventure tale about Allin Arcady’s adventures through a planet-sized city called Earth. Yes, thousands of years in the future, the Earth has become one giant layer-cake of a city. Once home to trillions of humans, it is now largely abandoned except for pockets of humanity here and there. In the absence of humans, other beings have begun to fill the void, making Earth a dangerous place for the remaining humans.

Since one of the difficulties of getting into a long-form serialized story is catching up on everything that happened before you discovered it, I offer this as-brief-as-I-could-make-it synopsis of The Story So Far. If at any point you want to jump into reading the actual story, head to the Table of Contents.

In Part One, we are introduced to Allin Arcady, a young man on his own who has one goal: to one day reach the roof of the world and see the Sun. To do that, he has to survive the perils of the city, like rogue cleaning machines called tacmites, or all-too-real ghosts that take offense at his presence. Normally Allin would just ignore the ghosts; they’re insubstantial and can’t do any real harm. Or so he thinks until he runs into a giant, snarling werewolf-looking ghost who is all too solid and who chases Allin into the tunnels between levels of the city. After barely making it through a flooded section of the tunnels, Allin loses consciousness and dreams of a time in his past when his parents were still alive.

This flashback begins in Part Four with Allin’s dad letting him know that they will be moving on from the community of Glin’s Rising post-haste. This is not happy news for 15-year-old Allin, who has fallen in love there with a girl named Tyena. When Allin asks his mom for help, she just tells him to say his goodbyes. When Allin tells Tyena that he has to leave, they come up with a plan for Tyena to follow the Arcady family out of Glin’s Rising.

When the Arcady family leaves Glin’s Rising via some maintenance tunnels, Allin spies Tyena chasing after them. She looks excited, or so Allin thinks. As he is walking with his parents, he realizes from their conversation that they are worried about someone who might have followed them to Glin’s Rising. It soon becomes clear to Allin that his parents bring trouble in their wake, and that’s why they were so eager to move on. Worried for Tyena, Allin runs back toward Glin’s Rising…

In Part Seven, Allin awakes just in time to realize the ghost werewolf is still chasing him. He narrowly escapes the ghost, but not before the werewolf reverts to his human form, which bears an uncanny resemblance to Allin’s father. After a feverish sleep—Allin picked up a virus swallowing some of the fetid water from the tunnels—Allin awakes to find a talking, bipedal cat named Tumble waiting for him. It seems Tumble is one of a whole society of genetically-altered felines which has survived and prospered in the time after the decline of humanity. Tumble bears an invitation for Allin from the cat emperor, Banshee. Allin accepts and they head to Pudlington, a human city entirely converted for feline use, with platforms, ramps, and rooms strung up between skyscrapers like a gigantic cat’s cradle.

In Part Twelve, Allin meets Emperor Banshee, who tells him that the werewolf ghost chasing Allin is in fact Allin’s own uncle. Banshee implies that this is the least of the secrets Allin’s parents kept from him. But before Banshee can share any more family history, he commands that the now-very-ill Allin be rested and healed. Allin protests to no avail. When he is better, a feast is thrown in his honor. At the feast, Allin asks to know why Banshee thinks that the ghost of a werewolf could be his uncle. In response, Banshee asks Allin to first share what he knows of his parents and their involvement with the werewolves, so that Banshee can know exactly what blanks need to be filled in. There is only one story Allin can think of to share on that subject: the story of how his parents died.

Part Fourteen begins that story, which also happens to be the continuation of the events in the earlier flashback. Allin makes it back to the outskirts of Glin’s Rising and is very worried since he has not run into Tyena along the way. Maybe she wasn’t running toward him earlier, but rather away from something else. He is about to go search for her when Mom and Dad show up. After a bit of a row, Dad agrees that they can go try to rescue Tyena. But when they enter Glin’s, it is entirely empty. Dad, hearing something that Allin does not, realizes that there are some people still around inside of an abandoned department store, and Tyena is one of them. The bad news is that she is with some of the dangerous people who are following the Arcadys. Dad forms a plan for him and Mom to distract the bad guys while Allin grabs Tyena, but when she screams from inside the store, Allin throws caution to the wind and runs in to save her. A fight ensues inside the darkness of the store, full of inexplicable flashes of light and the sound of beasts. Allin manages to grab Tyena but is confronted by a towering werewolf who blocks his path. He is about to be killed when Mom tackles the beast and plants a knife through its eye, but not before the beast guts Mom right before Allin’s eyes. Dad dies soon after, his last act to give Allin a glowing pendant that he always wore around his neck. One werewolf also survives the battle and collects similar pendants from the dead werewolves and from Allin’s mother. He tries to take the pendant from Allin but is too injured, so he flees with a promise to get it later. Surrounded by dead werewolves and his slain parents, Allin’s world goes dark.

Part Eighteen brings us back to the present, as Allin finishes telling his story to Emperor Banshee and the other assembled felines. The story ends with Allin and Tyena arguing over their next course of action. He wants to keep going in the direction his parents were traveling, away from the werewolves. Tyena wants to try to find her family members who have been taken by the wolves. Eventually, they split up and go their own ways.  Banshee chides Allin for thinking that Allin caused his parents’ death, saying that Mom and Dad Arcady made a choice for love, so Allin should not lessen their sacrifice by taking credit for their deaths. Banshee then dismisses his guests except for Allin and Tumble, and tells Allin he needs to talk about Allin’s uncle and why he has always been chasing Allin’s family. The answer: he never forgave Allin’s dad for killing him.

In Part Nineteen, Uncle Doyle Arcady’s history is discussed. Doyle was a small-time gang punk who somehow became a werewolf and started building a werewolf army. But if it is true werewolves need moonlight to transform, how would you do that underground? Doyle and his wolves were given a piece of technology that can emit moonlight even in the depths of the Earth. With that power, the gang of wolves bred terror and fear in the sectors it ruled over, and committed atrocities. Shockingly, Allin’s dad, Dylan, remained with this fearsome army for years, until he killed his brother Doyle over a girl, Jessie, who would become Allin’s mom. Unfortunately, Doyle survived his own death as a ghost (trust me on this one, too long to explain here), and after that hounded Dylan and Jessie for the rest of their days. Murder wasn’t Dylan’s only crime, though. He also stole some of the rare tech that allows werewolves to transform. Allin claims to have never seen such a device, but Banshee points out that Allin is wearing it around his neck: Dad’s lantern coil. Allin is not so sure. The coil has only ever emitted yellow light, as he demonstrates. Banshee and Tumble tense up, and Allin asks what their worry is. Banshee explains that the coils can emit either sunlight or moonlight, if you know how to operate them. Allin points out  that even if he somehow turned on the moonlight mode, it’s not like he’s a werewolf, right? Right? Well, as it turns out, both of Allin’s parents were werewolves, which makes him one by birth, albeit one who has never transformed before. Allin asks why Banshee would bring him into Pudlington if he might werewolf out at a moment’s notice. Banshee responds that if Allin could transform, he could infiltrate the werewolves’ lair and finish the job his dad started, namely, killing Doyle.

In Part Twenty-One, Allin points out that he doesn’t know how to turn on his coil’s moonlight mode. Banshee says that, as an alternative, Allin could turn himself in to Doyle, since Doyle wants him alive anyway. Once inside the Garden (the ironic name for the werewolves’ lair), Allin could murder Doyle and open the doors, so to speak, to a commando cat army. The more Allin thinks about this offer, the more horrified and offended he gets. He has just found out his dad was a murderer and possibly worse, that his mom and dad were secretly werewolves, and that he is also a werewolf. That’s a lot to take in, and on top of that, Banshee wants to recruit him to be an assassin? Allin isn’t having it. He gives his coil to the cats since they want to study it and because he sees it as part of the lies of his past, and he wants nothing more to do with his past. He tells Banshee he is leaving Pudlington tomorrow and then returns to his room for a final night’s rest in a comfortable bed. Who is waiting in his room when he arrives? None other than Tyena. Sometimes the past just won’t let go.

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Logo Credit:The TOCL logo is courtesy of Jande Rowe of the webcomic Aedre’s Firefly. If you haven’t already read AF, I encourage you to go check it out. Not only does Jande produce the comic, she reviews other long-form webcomics, gives tips and instructions on creating a comic, and is endlessly supportive of other creators. For a great review that will bring you up to speed on Aedre’s Firefly, check out this page at Webcomic Alliance.

The Only City Left: The Story So Far (Parts 1-17)

The Only City Left is my serialized, science-fiction/fantasy action-adventure tale about Allin Arcady’s adventures through a planet-sized city called Earth. Yes, thousands of years in the future, the Earth has become one giant layer-cake of a city. Once home to trillions of humans, it is now largely abandoned except for pockets of humanity here and there. In the absence of humans, other beings have begun to fill the void, making Earth a dangerous place for the remaining humans.

Since one of the difficulties of getting into a long-form serialized story is catching up on everything that happened before you discovered it, I offer this as-brief-as-I-could-make-it synopsis of The Story So Far. If at any point you want to jump into reading the actual story, head to the Table of Contents.

In Part One, we are introduced to Allin Arcady, a young man on his own who has one goal: to one day reach the roof of the world and see the Sun. To do that, he has to survive the perils of the city, like rogue cleaning machines called tacmites, or all-too-real ghosts that take offense at his presence. Normally Allin would just ignore the ghosts; they’re insubstantial and can’t do any real harm. Or so he thinks until he runs into a giant, snarling werewolf-looking ghost who is all too solid and who chases Allin into the tunnels between levels of the city. After barely making it through a flooded section of the tunnels, Allin loses consciousness and dreams of a time in his past when his parents were still alive.

This flashback begins in Part Four with Allin’s dad letting him know that they will be moving on from the community of Glin’s Rising post-haste. This is not happy news for 15-year-old Allin, who has fallen in love there with a girl named Tyena. When Allin asks his mom for help, she just tells him to say his goodbyes. When Allin tells Tyena that he has to leave, they come up with a plan for Tyena to follow the Arcady family out of Glin’s Rising.

When the Arcady family leaves Glin’s Rising via some maintenance tunnels, Allin spies Tyena chasing after them. She looks excited, or so Allin thinks. As he is walking with his parents, he realizes from their conversation that they are worried about someone who might have followed them to Glin’s Rising. It soon becomes clear to Allin that his parents bring trouble in their wake, and that’s why they were so eager to move on. Worried for Tyena, Allin runs back toward Glin’s Rising…

In Part Seven, Allin awakes just in time to realize the ghost werewolf is still chasing him. He narrowly escapes the ghost, but not before the werewolf reverts to his human form, which bears an uncanny resemblance to Allin’s father. After a feverish sleep—Allin picked up a virus swallowing some of the fetid water from the tunnels—Allin awakes to find a talking, bipedal cat named Tumble waiting for him. It seems Tumble is one of a whole society of genetically-altered felines which has survived and prospered in the time after the decline of humanity. Tumble bears an invitation for Allin from the cat emperor, Banshee. Allin accepts and they head to Pudlington, a human city entirely converted for feline use, with platforms, ramps, and rooms strung up between skyscrapers like a gigantic cat’s cradle.

In Part Twelve, Allin meets Emperor Banshee, who tells him that the werewolf ghost chasing Allin is in fact Allin’s own uncle. Banshee implies that this is the least of the secrets Allin’s parents kept from him. But before Banshee can share any more family history, he commands that the now-very-ill Allin be rested and healed. Allin protests to no avail. When he is better, a feast is thrown in his honor. At the feast, Allin asks to know why Banshee thinks that the ghost of a werewolf could be his uncle. In response, Banshee asks Allin to first share what he knows of his parents and their involvement with the werewolves, so that Banshee can know exactly what blanks need to be filled in. There is only one story Allin can think of to share on that subject: the story of how his parents died.

Part Fourteen begins that story, which also happens to be the continuation of the events in the earlier flashback. Allin makes it back to the outskirts of Glin’s Rising and is very worried since he has not run into Tyena along the way. Maybe she wasn’t running toward him earlier, but rather away from something else. He is about to go search for her when Mom and Dad show up. After a bit of a row, Dad agrees that they can go try to rescue Tyena. But when they enter Glin’s, it is entirely empty. Dad, hearing something that Allin does not, realizes that there are some people still around inside of an abandoned department store, and Tyena is one of them. The bad news is that she is with some of the dangerous people who are following the Arcadys. Dad forms a plan for him and Mom to distract the bad guys while Allin grabs Tyena, but when she screams from inside the store, Allin throws caution to the wind and runs in to save her. A fight ensues inside the darkness of the store, full of inexplicable flashes of light and the sound of beasts. Allin manages to grab Tyena but is confronted by a towering werewolf who blocks his path. He is about to be killed when Mom tackles the beast and plants a knife through its eye, but not before the beast guts Mom right before Allin’s eyes. Dad dies soon after, his last act to give Allin a glowing pendant that he always wore around his neck. One werewolf also survives the battle and collects similar pendants from the dead werewolves and from Allin’s mother. He tries to take the pendant from Allin but is too injured, so he flees with a promise to get it later. Surrounded by dead werewolves and his slain parents, Allin’s world goes dark.

Now that you’re all caught up, be here on Sunday for The Only City Left Part 18, in which we find out a little about the man who sent the assassins after Mom and Dad Arcady in the first place: Allin’s uncle.

Lithicbee Unchained?

Note: The title of this post refers to the name of my previous blog, Lithicbee, where this post first appeared.

Before I begin, let me say that this post is about my goals, my writing, and this blog. I’m not sure anyone really cares about that (and that’s cool), so this might just be me standing at the edge of a cliff yelling into empty space, but the scenery is pretty, so I don’t mind. On the off chance, though, you have noticed that I am not posting as frequently lately, or I am posting more frequently but on different subjects, here’s the explanation:

I began this blog with a goal of forcing myself to write again on a regular basis and, hey, it worked! I had no idea what I was going to write about at first, but through fits and starts I discovered some topics that I was interested in and that at least some other people seemed to be searching for as well, like e-books, writing ideas, and webcomics. To meet my goal of three posts a week, I added one post per week of my own writing, basically throwing myself into a story feet-first and treading for dear life. I am actually most proud of that, my weekly serial, The Only City Left. It is a rough first draft, yes, but for all that, I’m enjoying it and I know at least a few other people have found it and are following it (thank you to those people, you rock!).

I also started some “themed” days, like Webcomics Wednesday and Fiction Friday, to help me out by taking the guesswork out of what to write about. That worked well for a while, but now I am feeling a bit trapped by it. When I have to decide on spending my free time creating my own works or reading a 400-page webcomic so I can review it in time for Wednesday’s post, that is not a good thing. It’s a trap of my own invention and, given that this is only a blog read by a handful of (wonderful) readers, one that I do not need to remain in.

So, I’m still going to talk about webcomics I like, short stories that impressed or moved me, comics, movies, e-books, and all that jazz, because 1) it is fun to share the media I am enjoying, and 2) it is still good to force myself to write on a regular basis. But: I am not going to force myself to adhere to a rigid schedule if doing so is holding me back from my other endeavors.

Anyway, maybe this post is nothing more than a look into a writer’s neurotic mind (behold, and tremble!), but I wanted to put it out there for those who do follow the blog. I’m not going away, but the blog is evolving as my goals evolve. Please pardon my dust during the (de)construction.

Up Next on Lithicbee:

Friday: The Only City Left: The Story So Far. For those of you who might not have read my serial SF/F adventure yet, a synopsis to bring you up to speed so you can leap from your horse of not-reading to the moving train of The Only City Left without serious injury. (No, I could not write that without laughing.)

Sunday: The Only City Left Part 18. The flashback is (mostly) over and now you know how Allin’s parents died. (For my new readers, don’t worry, this is not a spoiler: you pretty much know this happened from Part One.) So what’s next? How about some info on the man who sent the assassins after Mom and Dad Arcady in the first place?

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Photo credits: Cliff View by dans le grand bleu on Flickr.

The Only City Left: Behind The Scenes #1

Note: This post originally went live between Part 13 and Part 14.

Since this blog is supposed to be about the things I am interested/involved in at any given moment, today’s post is going to be about my own serial SF, The Only City Left.

When I re-started this blog, I set a goal of three posts a week, to push myself to write more and stay on a schedule. I started writing The Only City Left (TOCL) because I figured it would be a good way to take care of one of the three weekly posts.

I started the story with an idea, which was to have a fun, scary adventure through a future Earth where the entire planet is one gigantic layer-cake of a city. The setting would allow me to throw almost any fantasy or science-fiction element that I wanted into the mix. Fun would trump realism as needed. I knew that my main character, Allin, would be alone. Allin, alone, get it? Gosh, I amaze myself sometimes (not now, but sometimes). He would be in danger. And he would be trying to reach the surface of the city and see the Sun. Except for a list of all the cool things I would want in a story (sample: vampires, kung fu, robots), I had no particular outline of what would happen. I like to write this way, to discover the world and characters as I write.

I am now 13 Parts and 14,000 words or so in (Pt 13 was double-sized), with another 5,000 words in the buffer. And while I won’t say it has become more difficult to write TOCL, I will say that I am putting more care into it now. The story has come to life for me and I don’t want to give it short shrift.

So what does that mean for me? For one thing, I had to go back and do a thorough re-reading of my work recently, to take notes on the people and creatures who show up, the plot points that are hinted at, gadgets and technology that are mentioned, that sort of thing. I also discovered pieces of the story that didn’t make sense together. Yikes, only 14,000 words in and I’m contradicting myself already?

That’s okay, though (for me, at least). This is a first draft, for all that I am trying to make it a good one. So what kind of errors have I found? Here are a couple:

In Part 1, Allin narrates: “If I had a last name, I’ve forgotten it.” Ummmm, really? Later on, he is addressed by his first and last name and he doesn’t think, “So that’s my last name!” And it doesn’t make sense for him to have forgotten his last name, actually. It was fun to write at the time, but that little tidbit can and will be removed from later versions of the story.

Part 4: In the original flashback, it starts with Allin saying he was 13. This doesn’t make sense for many reasons, not the least of which is that his love for Tyena, while perhaps naive at 15, is a bit creepy and weird at 13. I’ve already changed this one on the website for any new readers who come along.

(I saw something today that made me feel better about my errors: On Peter F. Hamilton’s Facebook Wall today, he talks about an error that made it into the advanced reader’s proofs before being caught by a copy editor: “It’ll be interesting to see how many reviewers notice a minor character who gets decapitated then turns up driving a jeep a few scenes later.” Of course, his book is 1000+ pages long, but still…)

There are other items that I caught that I would not call errors so much as items that need to be explained at some point. For instance, the werewolf ghost that chases Allin interacts with his environment in a more physically destructive manner than other ghosts in the story, and he doesn’t pass through inanimate objects like the other ghosts. I’ll admit I didn’t really notice I was doing this at the time, but I have since come up with reasons for this and it actually dovetails amazingly well with the plot that is brewing. It is an example of what I like to call a “Thank you, subconscious” (TYS) moment. Yes, I do believe that sometimes my subconscious nudges me in one direction or another or outright inserts something into the story that I don’t think much about at the time, but which makes sense when I look back on it later.

With a little wiggle room going for me thanks to the 5-week buffer, I am starting to outline the “tentpole” moments in the story (a good piece of advice that Chuck Wendig recently tweeted); I am using note-cards and a bulletin board to put events in order (inspiration courtesy of Travis Kotzebue), and most importantly, I am figuring out how I want the story to end (good advice from one of my favorite comic book writers, Greg Pak). Yes, I started the story without knowing the ending. Shame on me.

Finally, I have been reading other serials on the web lately, and one of the ideas I am taking away from them is that a title banner for the story would be nice. I’m no artist, but here’s some concepts I scribbled today.

Letters as buildings, “O” as planet covered in buildings, “C” as crescent moon: 

Thin letters, “O” as planet covered in buildings, “C” as crescent moon: 

Small letters except for planet-city “O”, with crescent-moon “C” in orbit around the “O”: 

Just some ideas; not essential to the story but it might catch the eye more than the current wall of text.

Okay, so that’s a look into my TOCL-ized brain at the moment. I hope you enjoyed it and I’ll see you Sunday for Part 14 of The Only City Left!